Tokenomics Deep Dive

Parameters In Development

The economic structure below is finalized. Specific numbers (percentages, rates, curves) are being tuned through testing and will be published before launch.


Token Summary

Token
Purpose
Source
Tradeable

CAL

Effort + Staking

Riding only

Yes

DUNG

Rewards + Utility

Pattern activity

Yes

Both tokens live on Solana as SPL tokens.


CAL Token

Generation

CAL is created exclusively through physical effort.

Rider completes ride
    ↓
Effort measured (calories, power, or similar metric)
    ↓
CAL minted proportional to effort
    ↓
CAL sent directly to rider's wallet

There is no other CAL sourceβ€”no mining, no airdrops, no team allocation that wasn't earned through riding. Every CAL in existence required someone to pedal.

Utility

Primary use: Staking

Stake CAL on patterns to:

  • Increase the pattern's reward multiplier

  • Earn a share of DUNG generated on that pattern

Secondary use: Trading

CAL is freely tradeable. Riders seeking immediate income can sell to stakers seeking yield. This creates a market where effort has a price.

Supply

CAL supply grows with protocol activity. More riding = more CAL. This is bounded by physical realityβ€”there's a limit to how many calories humans can burn cycling.


DUNG Token

Supply

DUNG has a fixed maximum supply. Once fully emitted, no more DUNG will ever be created.

Generation

DUNG is generated when patterns are ridden. The amount depends on:

  1. Rider effort β€” How hard you worked on this pattern

  2. Staking multiplier β€” How much CAL is staked on this pattern

No riding = no DUNG generation, regardless of how much CAL is staked.

Distribution

Generated DUNG flows to three recipients:

Exact percentage splits are being finalized. Riders will always receive the majority.

Utility

Spending: DUNG is spent on BeetleCards (upgrades, accessories, customization). This is the primary sink that removes DUNG from circulation.

Trading: DUNG is freely tradeable on open markets.

Governance: DUNG holders may participate in protocol decisions. (Governance mechanics to be detailed.)


Pattern Economics

Each pattern functions as an independent micro-economy.

Staking Mechanics

When you stake CAL on a pattern:

  1. Your CAL is locked in the pattern's stake pool

  2. The pattern's reward multiplier increases

  3. You earn a share of all DUNG generated on that pattern

  4. You can unstake (subject to cooldown or feeβ€”TBD)

The Multiplier Curve

The relationship between staked CAL and reward multiplier follows a curve with diminishing returns.

This prevents whales from buying dominance. A 10x larger stake does not yield 10x the influence. Small stakers matter.

Exact curve formula is being tuned.

KOM (King of the Mountain)

Each pattern has exactly one KOMβ€”the rider with the fastest recorded time.

Earning KOM:

  • Complete the pattern faster than anyone else

  • Your time becomes the new record

  • You hold KOM until someone beats you

KOM Yield:

  • While holding KOM, you receive a share of all DUNG generated on that pattern

  • This is passive income for holding the position

  • Yield transfers to the new KOM if you're dethroned

The KOM position is both prestige and income. It's worth fighting for and worth defending.


The Economy

Value Flow

Why It Works

Effort-backed: All value traces back to physical work. You can't create CAL without riding. You can't generate DUNG without riders.

Symbiotic: Stakers need riders (no rides = no yield). Riders benefit from stakers (higher multipliers = more DUNG). Neither can dominate alone.

Deflationary pressure: DUNG is fixed supply. BeetleCards remove DUNG from circulation. As supply tightens, remaining DUNG becomes more valuable.


BeetleCards

The primary DUNG sink.

What They Are

BeetleCards are collectible cards representing your rider identity. They're visual, customizable, and entirely cosmeticβ€”no gameplay advantage.

Spending DUNG

Action
Cost
Effect

Upgrade level

Exponential curve

Visual evolution

Buy accessories

Fixed prices

Cosmetic layers

Unlock slots

Tiered pricing

Equip more items

DUNG spent on BeetleCards is removed from circulation (burned or sent to protocol treasury).

Philosophy

BeetleCards exist to give DUNG utility beyond trading. They create demand that removes supply. They let riders express identity. They don't affect earning powerβ€”someone with a Level 1 card earns the same DUNG per effort as someone with Level 10.


Allocation

DUNG has a fixed total supply distributed across:

Category
Purpose

Rewards

Distributed to riders, stakers, KOM holders

Ecosystem

Grants, partnerships, growth initiatives

Team

Core contributors (vested)

Liquidity

Protocol-owned trading liquidity

Exact percentages and vesting schedules to be published.


Protocol Revenue

The protocol sustains itself through fees:

Source
Description

Staking fees

Small fee on unstaking

Marketplace fees

Cut of BeetleCard trades

Pattern creation

Fee to register new patterns

Revenue supports ongoing development and may be used to replenish reward pools or deepen liquidity.


What's Final vs. Pending

Final (Structure)

  • Two-token model (CAL + DUNG)

  • CAL earned by riding, used for staking

  • DUNG generated from pattern activity

  • Three-way distribution (riders, stakers, KOM)

  • BeetleCards as primary sink

  • Single KOM per pattern with ongoing yield

Pending (Parameters)

  • Distribution percentages

  • Staking multiplier curve

  • Emission schedule

  • Minimum stake requirements

  • Unstaking mechanics (cooldown vs. fee)

  • CAL-per-effort conversion rate

Parameters will be published before launch and may be adjustable through governance.


No Bonuses, No Fluff

The economy above is the complete system. There are no:

  • Streak multipliers

  • First-ascent bonuses

  • Creator royalties

  • Weekly competitions

  • Complex achievement gates

Just: Ride. Stake. Compete. Customize.


This page will be updated as parameters are finalized. Join our community channels for the latest.

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