Tokenomics Deep Dive
Token Summary
CAL
Effort + Staking
Riding only
Yes
DUNG
Rewards + Utility
Pattern activity
Yes
Both tokens live on Solana as SPL tokens.
CAL Token
Generation
CAL is created exclusively through physical effort.
Rider completes ride
β
Effort measured (calories, power, or similar metric)
β
CAL minted proportional to effort
β
CAL sent directly to rider's walletThere is no other CAL sourceβno mining, no airdrops, no team allocation that wasn't earned through riding. Every CAL in existence required someone to pedal.
Utility
Primary use: Staking
Stake CAL on patterns to:
Increase the pattern's reward multiplier
Earn a share of DUNG generated on that pattern
Secondary use: Trading
CAL is freely tradeable. Riders seeking immediate income can sell to stakers seeking yield. This creates a market where effort has a price.
Supply
CAL supply grows with protocol activity. More riding = more CAL. This is bounded by physical realityβthere's a limit to how many calories humans can burn cycling.
DUNG Token
Supply
DUNG has a fixed maximum supply. Once fully emitted, no more DUNG will ever be created.
Generation
DUNG is generated when patterns are ridden. The amount depends on:
Rider effort β How hard you worked on this pattern
Staking multiplier β How much CAL is staked on this pattern
No riding = no DUNG generation, regardless of how much CAL is staked.
Distribution
Generated DUNG flows to three recipients:
Exact percentage splits are being finalized. Riders will always receive the majority.
Utility
Spending: DUNG is spent on BeetleCards (upgrades, accessories, customization). This is the primary sink that removes DUNG from circulation.
Trading: DUNG is freely tradeable on open markets.
Governance: DUNG holders may participate in protocol decisions. (Governance mechanics to be detailed.)
Pattern Economics
Each pattern functions as an independent micro-economy.
Staking Mechanics
When you stake CAL on a pattern:
Your CAL is locked in the pattern's stake pool
The pattern's reward multiplier increases
You earn a share of all DUNG generated on that pattern
You can unstake (subject to cooldown or feeβTBD)
The Multiplier Curve
The relationship between staked CAL and reward multiplier follows a curve with diminishing returns.
This prevents whales from buying dominance. A 10x larger stake does not yield 10x the influence. Small stakers matter.
Exact curve formula is being tuned.
KOM (King of the Mountain)
Each pattern has exactly one KOMβthe rider with the fastest recorded time.
Earning KOM:
Complete the pattern faster than anyone else
Your time becomes the new record
You hold KOM until someone beats you
KOM Yield:
While holding KOM, you receive a share of all DUNG generated on that pattern
This is passive income for holding the position
Yield transfers to the new KOM if you're dethroned
The KOM position is both prestige and income. It's worth fighting for and worth defending.
The Economy
Value Flow
Why It Works
Effort-backed: All value traces back to physical work. You can't create CAL without riding. You can't generate DUNG without riders.
Symbiotic: Stakers need riders (no rides = no yield). Riders benefit from stakers (higher multipliers = more DUNG). Neither can dominate alone.
Deflationary pressure: DUNG is fixed supply. BeetleCards remove DUNG from circulation. As supply tightens, remaining DUNG becomes more valuable.
BeetleCards
The primary DUNG sink.
What They Are
BeetleCards are collectible cards representing your rider identity. They're visual, customizable, and entirely cosmeticβno gameplay advantage.
Spending DUNG
Upgrade level
Exponential curve
Visual evolution
Buy accessories
Fixed prices
Cosmetic layers
Unlock slots
Tiered pricing
Equip more items
DUNG spent on BeetleCards is removed from circulation (burned or sent to protocol treasury).
Philosophy
BeetleCards exist to give DUNG utility beyond trading. They create demand that removes supply. They let riders express identity. They don't affect earning powerβsomeone with a Level 1 card earns the same DUNG per effort as someone with Level 10.
Allocation
DUNG has a fixed total supply distributed across:
Rewards
Distributed to riders, stakers, KOM holders
Ecosystem
Grants, partnerships, growth initiatives
Team
Core contributors (vested)
Liquidity
Protocol-owned trading liquidity
Exact percentages and vesting schedules to be published.
Protocol Revenue
The protocol sustains itself through fees:
Staking fees
Small fee on unstaking
Marketplace fees
Cut of BeetleCard trades
Pattern creation
Fee to register new patterns
Revenue supports ongoing development and may be used to replenish reward pools or deepen liquidity.
What's Final vs. Pending
Final (Structure)
Two-token model (CAL + DUNG)
CAL earned by riding, used for staking
DUNG generated from pattern activity
Three-way distribution (riders, stakers, KOM)
BeetleCards as primary sink
Single KOM per pattern with ongoing yield
Pending (Parameters)
Distribution percentages
Staking multiplier curve
Emission schedule
Minimum stake requirements
Unstaking mechanics (cooldown vs. fee)
CAL-per-effort conversion rate
Parameters will be published before launch and may be adjustable through governance.
No Bonuses, No Fluff
The economy above is the complete system. There are no:
Streak multipliers
First-ascent bonuses
Creator royalties
Weekly competitions
Complex achievement gates
Just: Ride. Stake. Compete. Customize.
This page will be updated as parameters are finalized. Join our community channels for the latest.
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